Kahoot, is an educational platform learning game that allows students to showcase what they have learned. It is a fun competitive game between the whole class on material they have learnt or are currently learning. Questions are either answered through multiple choice or true and false. The goal of this game it to be the fastest one to answer the correct question.

Kahoot, is a great way for students to engage with the material they are learning about in the classroom because it makes them have fun with what they are participating in. It is a nice way for students to not feel insecure about the answer they are choosing because their answers are anonymous – only they know. This game also allows students to interact with each other and the teacher; creating engaging and educational class discussions.

Kahoot, is beneficial for teachers because it gives them a good understanding with what material students understand or what needs to be discussed more in class. It also gives teachers the freedom of making the quizzes how short or long they would like. This game also encourages for class discussion between peers and teacher after each question and it makes for a fun experience throughout the whole classroom environment. A bonus is that this technology learning game is free and easy to use. 

There are also some issues that teachers need to be aware of when playing this game in the classroom. 

  1. If students have the ability to create their own name for Kahoot reassure them that their chosen name must be appropriate. 
  2. Some students may choose not to participate therefore enforce that this is for participation marks and the teacher will be keeping track. 
  3. Do some test trials before presenting the game to your class. Therefore, make sure the teacher knows how to use it and is well prepared before coming into class!
  4. Lastly be aware that not every student may contain a phone or bring it to school… which would make them not be able to participe in the game if it was done through a personal device.